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TOTAL LICENSING

The times are definitely changing when it comes to to each and every issue to build a CCG (collectable card
what is considered comic book material. Gone are the game) in the process. In a modern world where kids seem
days when they were just the domain of kids sitting to grow up much faster these days it will be interesting to
cross legged on the floor, lost in their world of super- see what the eventual demographics for the readership of
heroes. this title will end up being. As will also be the case with
Even fairy tales no longer have the same wide eyed inno- this second title we now look at.
cence that they once had. The Clarence Principle, is a visually stunning Manga in-
An example of just how much things are changing can be fluenced graphic novel, whose dark compelling fairy tale
found in the two new properties under scrutiny this issue. story tackles tough themes.
The times are
The first of these is from publisher Altered Expression Com- Publishers SLG show that they are clearly unafraid of tack-
ics who have ling these difficult topics in a story peppered with whimsy
definitely
just launched whilst still dealing with controversial subject matter.
changing when
their 21 De- This story takes the reader on a surreal voyage into an un-
mons, a story
it comes to
written and
what is
created by Paul
considered
Roper.
This property
comic book
created a buzz at the recent New York Comic Con, when
material.
AXC unveiled the preview comic. The story follows the
exploits of fire fighter Neil Smithers who finds himself
caught up in the immortal war between Heaven and Hell.
Merged with the power of a dragon, an elf and an angel,
this lead character must seek out all of the 21 Demons
who are guardians of the gate nexus, in order to stop them
from opening the doorway that will release the dark lord
of Hell, Sati Khan.
conventional vision of the afterlife, where Clarence wakes
Total Licensing brings
AXC have used a novel way of promoting this title by poly-
to the aftermath of his own suicide to find a hidden mes-
you our regular update
bagging issue one with one of nine randomly inserted trad-
sage that spawns his journey into the beyond. We are then
on the world of comic
ing cards, with the idea of continuing to add a new one
treated to a truly entertaining, if twisted tale, as Clarence
book and fantasy art as
meets whimsical characters whose fates are destined to
reported by Francis Lee,
creator of the acclaimed
intertwine with his.
comic book property
This journey of dis-
Tales Of Midnight.
covery, watching
Clarence delving into
To contact Francis with his own motivations,
information about your
disappointments, and
property email
fatal flaws, was the
info@beyondstarlight.com
brainchild of writer
or visit
Fehed Said, who
www.talesofmidnight.com
teamed up with artist
Shari Chankhamma,
to bring his charac-
ters to life, over the
long years of labour
intensive drawing
and writing.
On reading The
Clarence Principle
and seeing the reac-
tion to it from fans at
the many conventions attended by Fehed in promoting the
characters, it can safely be said that those years were well
spent and that this is clearly a property from one of the
most gifted and talented new creative teams out there.
For more information visit the websites
www.slgcomic.com and www.alteredxcomics.com.
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